﻿using UnityEngine;
using System.Collections;

public class GameEnum {

	// 牌类型
	public class CardType {
		public const int TYPE_NONE = 0;			// 
		public const int TYPE_SINGLE = 1;		// 单张
		public const int TYPE_PAIR = 2;			// 对子
		public const int TYPE_ORDER = 3;		// 顺子
		public const int TYPE_ORDER_PAIR = 4;	// 连对
		public const int TYPE_BOMB = 5;			// 炸弹
	}
}
